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SI: The Long-Awaited Epic RPG Final Fantasy XIII Now Available

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Christopher

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Final Fantasy XIII? is a console role-playing game developed and published by Square Enix and is the thirteenth installment in the Final Fantasy series. It was released for the PlayStation 3 in Japan on December 17, 2009 and is due for release very soon in North America and PAL regions on March 9, 2010 for PlayStation 3 and Xbox 360. Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis collection of Final Fantasy games and is the first game to utilize Square-Enix’s Crystal Tools engine. The game features both futuristic and natural elements; it is set between a land of wilderness and the high-tech world above it. Following the story of Lightning, Square-Enix describes the theme of the game as “those who resist the world.”

The game sold in excess of one million units on its first day of sale in Japan, and had sold 1,698,256 copies there at the end of 2009. Universal praise was given to the technical milestone for the series achieved by the game’s graphics and presentation. Electronic Theatre remarked that “there are very few moments when the visual and aural superiority fails to astound”, and Edge Magazine felt that Cocoon in particular was an “inspired setting [...] blessed with a vibrancy and vivid color that often leaves you open-mouthed”. Art design also added to the positive reception of the graphics, being described as “magnificent”. Further praise was given to the CGI cutscenes, and the almost seamless transition of visual quality between these and the realtime gameplay. Many also appreciated the game’s soundtrack, with Masashi Hamauzu providing “a score with catchy hooks and blood-pumping battle melodies”

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The game’s new battle system also received near-universal praise. The increased pace of battles was appreciated, several reviews describing it as “thrilling”; Edge Magazine’s description of the battle system summarized it as “among the genre’s finest”. The roles provided by the Paradigm Shift feature also added depth to the battle system and contributed to the fast pace, and having the AI automate the other two party members’ actions meant battles in the game “may be the most involving the series has ever seen”. The story, characters and voice acting were mostly received well. Wired remarked that the story was “a little more human and less esoteric than in previous games”. 1UP felt that the story was “hardly world-class writing”, but that the writers clearly knew the medium well and had attempted to avoid clich

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