Latexxx
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Everything posted by Latexxx
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Questions/Comments for Marc's uploading utility.
Latexxx replied to journalist's topic in Hi-MD Renderer Forum
If you use Lame, you should stick to alt-presets (see the list of recommended Lame options). -
Try SS 2.1.
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Those are probably only standard MD discs with a sticker or packaging which says Hi-MD compatible (as are all standard MD discs).
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Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Because that method doesn't preserve your audi as digital. There are A/D and D/A convertors messing uo your audio and that means a quality degradation. -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
No hope if you don't have a friend at Sony. When GraphEdit doesn't let you see its property page, it means that its properties can't be accessed through any standard property page and you need some information about it internals to change its settings. By the way, OMG TANSFORM doesn't have a time limitation when its connected to "Default DirectSound Device". -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
GraphEdit is free (as in beer)! It is part of Microsoft's DirectX SDK and doesn't cost a thing. -
If I'm not completely wrong, Audacity captures your audio as analog from your soundcard. Total Recorder can keep your files digital.
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Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Nice work! -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
It is possible to change the starting position in GraphEdit. -> It is possible to extract the file in one minute chunks. -> It sucks doing this by hand. -> Somebody needs to write a program which extracts the contents in one minute chunks. -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Of course, you could just create a graph file using graph edit. Change the file names in that file and construct your own graph from that file. Another thing. OMG filters seem to have some kind of inner copy protection scheme which tries to identify which programs/filters you are trying to use. For example, you can't connect Microsoft's wav write to OMG transform (or you can but it'll crash when you try to start converting). So, you should try hard coding the pins into your program instead of querying them before building a graph. -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Did you use "OpenMG OmgSource filter" (855FBD04-8AD5-40B2-AA34-A6581E59831C) or some generic file reader? -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Maybe it would be possible to extract audio information in one minute chunks though it requires some additional coding. -
Did you ABX? If you didn't ABX, then you should STFU.
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Perhaps they said "there is no Mac support for Hi-MD" and the people working in Holland though "not even as a usb-drive".
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Some guy even installed OS X into a Hi-MD disc and booted his computer from it. The thread is somewhere in the Hi-MD forum...
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Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
I got a new idea. The amount of data passed through DS filters seems to depend on the current cpu usage etc so adding a clock, which runs at 200% - 500% real time, to the filter should enable us to get all available data from OMG TRANSFORM. -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
Here are some results form my test. Sony's OMG TRANSFORM filter can be used together with any filters the GUID of which is A168F81B-1052-4645-99F5-665B71927FEA (same as Sony's wav writer's). Here is a little demo filter which also suffers from that evil file size limit caused by OMG TRANSFORM. -
Upload recordings to a .wav onto pc faster than realtime.
Latexxx replied to marcnet's topic in Hi-MD Renderer Forum
I just tested this using some ripped tracks; it works. Some time ago I tested using Microsoft's wave-filter and it didn't work. How did I miss Soy's Wav-filter? -
A new version of Virtual PC for MacOS X will be available soon. It should be possible to run SonicStage using it.
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Sound Forge will capture the saound as analog from sound card (IMHO). Total Recorder keeps it digital.
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If you can't hear it in the original, then it is a compression artifact.
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IMHO warning Only European/non-American versions have 100 V -240 V power adaters. American versions only like 110 V current. So, you need a voltage converter.
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:laugh: http://www.rjamorim.com/test/multiformat12...28/results.html
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PCM upload possible more than one time by dumping HMA?
Latexxx replied to [StrangeByte]'s topic in Minidisc
You can try it. -
Easy hex editing ('compare' function of 010 editor - I couldn't found a free editor which would have had the same functionality) reveals that at least ripped files have some header information even as plain text. Somebody should compare ripped files to uploaded files. If anybody bothers to send a small (max 1 Mb) uploaded file (encryption doesn't matter) to -removed-, I promise to a look at it.